D3.1 Participatory Embodied Performing Arts and Digital Worldbuilding

Report title: Participatory Embodied Performing Arts and Digital Worldbuilding: A Digital Ethnography of Inclusive Arts Practices

A first-of-its-kind study, bringing significant insights into the ways that inclusive arts organisations across the world engage (and resist) digital technology. This report underpins our Theory of Change for digital inclusive arts and the development of our RhizoVerse, and contributes an innovative analytical framework for further studies into the nexus of digital technology and participatory arts.

Authors: Nicholas Rowe & Alesha Mehta

Contributors: Dario Ferrante, Emmanuel Daniel, Farah Wardani, Gábor Csaba Márton, Giuseppe Massa, Juan Chao, Miriam Sékou Coulibaly, Nancy Tryfonopoulou, Osman Khawaja, Teresa Ó Brádaigh Bean, Tomáš Kubiš, Uroš Mladenovic

Read and download the draft Participatory Embodied Performing Arts and Digital Worldbuilding report

Disclaimer
This document is a draft deliverable produced within the framework of the INTRACOMP project, funded by the European Union under Grant Agreement No. 101177351.
Views and opinions expressed are those of the author(s) only and do not necessarily reflect those of the European Union or the European Research Executive Agency (REA). Neither the European Union nor the granting authority can be held responsible for them.
This deliverable has not yet been reviewed or formally approved by the European Commission. A revised and final version will be published following the official review process.